American Truck Simulator

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Re: American Truck Simulator

Post by Se7en »

Yeah, it's the Hoover Dam in the desert between Nevada and Arizona, I just said that one looks similar :D

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Re: American Truck Simulator

Post by CDMC »

that looks like straight from GTA SA with some high res textures :D
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Re: American Truck Simulator

Post by Kjetil-Hestvik »

Wyoming - Road Network #2

Just like great movies always deserve a sequel, content updates with a large amount of beautiful screenshots deserve a second part as well. That is why today we are bringing to you a second collection of images from the upcoming Wyoming DLC and its road network. The feedback for the first set of pictures involved a lot of praise (such as - great, nice, wonderful, superb and... crazy) so we’ll see how this one will fare.

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In the previous post we mentioned the fact that Wyoming will certainly have no shortage of colorful bridges, that’s why it is only fair to give a mention to a particularly unique style here. And no, this isn’t a quick trip over to the Hanging Gardens of Babylon, these are just expertly-crafted multi-level bridge bases that you can directly pass by while driving on the road in this brand new map expansion. Don’t worry, if "stairs" are not your thing, we’ve thrown some of the more usual bridge constructions into the mix.

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One of the signs of fresh things coming your way are also, well... signs! The roads are always changing, they expand and evolve, and their companions made of metal (usually) have to keep up with this trend.

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And last but not least, we have more images of gantries to share. These are traffic signs assemblies in which signs are mounted on and they are usually built on high traffic roads with several lanes, in order to avoid drivers having difficulties seeing the signals/signs at the side of the route.

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We hope you have enjoyed the additional peek at the road network in the upcoming Wyoming DLC and if you cannot wait to experience all the new additions on your own, add the expansion to your Steam Wishlist and you’ll always stay in touch with the latest news!



Source: https://blog.scssoft.com/2021/06/wyomin ... ork-2.html
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Re: American Truck Simulator

Post by CDMC »

whats up with that X intersection? i saw it somewhere before, but can't remember where
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Re: American Truck Simulator

Post by Se7en »

I read an article about that unusual intersection. It's supposed to make the intersection safer and easier to navigate in high volume of traffic.
To me it just looks like the engineers were high on something. Unnecessary design, same like the 4-way stop sign intersection.
If the traffic lights stop working, there would be a massive pileup everywhere. :emoji28:
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Re: American Truck Simulator

Post by Plane And Simple »

Diamond interchange. Much safer as traffic coming off the highway doesn't cross the opposite lane (= Give way instead of traffic light). Here's a video

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Re: American Truck Simulator

Post by Maxidyne »

We have these, and it looks much simpeler and also can handle high traffic volume:

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Re: American Truck Simulator

Post by CDMC »

somewhere there is jeremy and is like *inhales*


this is so fucking stupid!
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Re: American Truck Simulator

Post by Maxidyne »

Do you have those 'diamond crossings' here in Europe as well? It's probably well thought out, but it looks to complicated in my eyes. In the game I find them unclear. Doesn't feel natural. Maybe when you drive over them daily it becomes natural.
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Re: American Truck Simulator

Post by CDMC »

yea, they are called roundabouts :D
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