ETS 2 Latest Information

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Re: ETS 2 Latest Information

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Ports of Iberia

With nearly 5,000km of coastline, Sea Ports in the Iberian Peninsula play an incredibly important role within the economy. Shipping, fishing and ocean tourism are some of the peninsulas' largest industries, and as a result, Iberia is home over 65 ports that serve ships traveling across the Mediterranean Sea and the North Atlantic Ocean.

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In our upcoming Iberia map expansion for Euro Truck Simulator 2, you will find many of these larger and smaller ports across the coastline of the peninsula. More notable seaports will include Porto de Lisboa, which is the is the largest port in Portugal, located on the Tejo (Tagus) River estuary it is both commercially and tourist-oriented when it comes to the types of ships that dock there.

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Another major port will be the Valencia Port in Spain is the 5th busiest port in Europe which ships a range of materials, products, and food. Many of its main exports include timber, textiles, footwear, agriculture, foodstuffs, fuel products, motor vehicles, machinery and much more. The port handles around a staggering 4.7 million containers per year and distributes goods to ports across Europe, the Mediterranean, and North Africa.

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With the ever-increasing demand for more products and shipping, drivers will be sure to find no shortage of jobs when they are near a port. With hundreds of shipments coming and going every day, you'll be a part of connecting Iberia to the world when it comes to logistics.

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Want to be alerted when Iberia sets sail on Steam? Be sure to add it to your Wishlist! Don't forget to also check out our other social media channels (Facebook, Twitter, and Instagram) for more exclusive content from today's blog!

https://blog.scssoft.com/2020/04/ports-of-iberia.html
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Re: ETS 2 Latest Information

Post by Maxidyne »

Wouldn't it be cool if you can back up the boat you deliver of that boat ramp in to the water?

ETS map is going to be huge, curious how many countries we still going to get after this. I think this one of a few games that has been under development for so long. And it's still improving!
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Re: ETS 2 Latest Information

Post by CDMC »

i'm more excited about features like new sound engine and opening windows than map expansions, but yea the map is huge already and its getting bigger with every Map DLC. there is already jobs that can be 3000+km, with this they are going to be even longer. ATS map is also growing bit by bit
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Re: ETS 2 Latest Information

Post by Maxidyne »

Personally the sound upgrade is something I look forward to. But when I listen to the videos on YouTube it sounds so echo like. Hope the final version gets rid of that. And I love doing does really long hauls. Always do 2500+ kilometers. Longest until now is almost 3500 kilometers. For some reason I don't get any longer ones...
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Re: ETS 2 Latest Information

Post by Kjetil-Hestvik »

Considering the massive player base in ETS2, you know it will go up in ATS to now that we are slowly progressing pass the L map, sky feels like the limit...as mutch as i would like to see northern Scandinavia more fleshed out hoping we are heading to the middle east fast

With the sound engine being so fresh might be abit weird for a while, i love it tho
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Re: ETS 2 Latest Information

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tried Beta builds and the sounds have improved a lot, still needs some work, but its just beta. Final release should have most of the problems ironed out. Its a great addition to the game
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Re: ETS 2 Latest Information

Post by Kjetil-Hestvik »

Euro Truck Simulator 2 1.37 Release

After much testing, feedback, fixing, and fine-tuning, we are excited to announce the arrival of update 1.37 for Euro Truck Simulator 2!

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We'd like to thank every single one of you for all your help with your bug reports, opinions, and general feedback during the Open Beta. We hope you can now begin to fully enjoy the new features included within this update.



The main feature included with this update is the implementation of our new sound engine FMOD; which radically redefines the way we mix vehicle and environment sounds. This update includes revisited sounds of trucks' engines, new sounds for most of the AIs (including trains), reverb sound effects in tunnels, new train crossings sounds, the inclusion of a true Doppler effect for passing vehicles and more. This also brings an array of new sound options for users accessed from the main menu, which allows you to tweak many more individual sounds to your liking.

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While there is still a lot of tweaking to do and more sounds to arrive, this is only the first phase. We will continue to improve based on feedback and implement changes throughout the year to come.

As a benefit from the new sound mixing approach, we are happy to bring you truck windows which you can open! You can now enjoy the continuum of sound levels between a well-insulated cabin with windows closed and the roaring traffic coming from the outside when you roll the windows all the way down. Give it a try especially when you hit the rush hour on the road or at a big junction.

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Another addition that arrives with this update is our "walk-around feature." Our game world is generally not designed for exploration on foot, but we figure that fans may appreciate a new closer perspective to view their favorite machines in the upgrade shop. Getting up close may also be of use when you need to tune up your rig and match the color of your rims with the cabin's paint just right. So here we are with a little bonus feature of 1.37, an alternate way to control the camera in the game's service and vehicle browser. We had to redesign the "garage" scene a little to make more space and way for the cameras, hopefully, you will appreciate it.

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Hungry for more? Then get ready for some food tanks! And we mean literally food tanks because, with this update, you can finally own this new type of trailer. These beauties were highly demanded for some time and so we're glad and proud we can bring them for you, our #BestCommunityEver!

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We are also excited to bring to you a rework of 4 French cities in 1.37. Metz, Reims, Strasbourg, and Dijon will receive a fresh lick of paint with a rehaul of its roads which have been given a new look. We hope you will take the time to check these refreshed areas and send us your snaps of your first visit on our social media channels.

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And last but not least, we're excited to announce the upcoming arrival of the official support for ASUS Aura for Euro Truck Simulator 2. Products supported include ASUS keyboards, mice, RGB mousemats and more. This brings a new level of immersion to your trucking experience with the inclusion of RGB support. You can expect to see a blog post with more details on the integration and the features that come with it in the near future.

To celebrate this new collaboration, we have released a very special ASUS ROG paint job for the Mercedes-Benz New Actros which is now available on the Steam Workshop for Euro Truck Simulator 2.

Euro Truck Simulator 2 - ASUS ROG Paint Job MOD

Now you can truck in style with your ASUS RGB setup, and ASUS ROG paint job! Adds a little bit extra to the immersion, doesn't it?

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MAP

4 French cities reskinned (See here for more details)

VEHICLES

Food tank trailer (ownable)
Food tank (ownable) for Schwarzmüller DLC

FEATURES

FMOD implementation with all existing sounds and few improvements
Openable windows on all trucks (featuring FMOD)
AI movement and sound behavior improved (featuring FMOD)
Walking camera in truck or trailer configuration screen (plus new garage scene)
Added technical inspection of vehicles on mandatory weigh stations (illegal trailer, damaged vehicle).
Added progressive speeding fines.
Updated hi-res loading screen pictures
Colour feedback support for ASUS ROG Strix (ASUS Aura Ready)

TOBII EYE TRACKING

Eye-tracking pause key function fixed
Automatic eye-tracking pause while the game is paused/in UI
Settings hotkey visibility in UI

MOD

Ingame sounds completely reimplemented for FMOD
Engine power range data (instead of boost value)
Exhaust gas temp gauge animation
AI data tweak (engine power instead of torque and gearbox, vehicle_mass override for trailers)

To enjoy the 1.37 update, make sure to OPT OUT of beta branches and your game will be automatically updated on Steam.

For the legacy non-Steam edition of ETS2, the update should be ready in a few days.

Some mods, however, may have not caught up yet - this update may effectively break them. So remember that you can always stay on 1.36 or an even older branch. The way to access and select them is: Steam client → LIBRARY → right-click on Euro Truck Simulator 2 → Properties → Betas tab → select the version you want.

Source: https://blog.scssoft.com/2020/05/euro-t ... lease.html
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Re: ETS 2 Latest Information

Post by CDMC »

good update, nice work SCS
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Re: ETS 2 Latest Information

Post by Dotec »

Oh my god, I'm so excited!!! <3
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Life is just a game, but atleast the graphics are awesome!

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Re: ETS 2 Latest Information

Post by Maxidyne »

5.5 gig update! Holy crap.
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Pig Pen: boy, these lonely long highways sure grind the souls of us cowboys. - Keep the bugs Image off’n your glass and the bears off’n your ass!

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