American Truck Simulator

Re: American Truck Simulator

Postby Kjetil-Hestvik » 15 Apr 2019, 15:09

A couple of ETS2 things at the bottom of the post but mainly ATS

New Road Connections

Today we'd like to present another appetizer of the approaching update 1.35. Players of both American Truck Simulator and Euro Truck Simulator 2 can look forward to some (a lot, actually) new tarmac!

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Let's start in America. Newly added OR-58 will connect the cities of Eugene and Bend, and there's much to look at! For some time this road tracks Salt Creek river, which will lead you to the Odell Lake. There, far behind it in the shroud of fog, you'll see the majestic Diamond peak, the highest mountain in the region, while on the other side lays the Willamette pass resort Ski area. Pity there's no time to lose when one's working, right?

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Next comes the last part of well known and liked OR-140, so you'll be able to drive all the way from Medford to Winnemucca finally! Starting in Klamath Falls, you'll probably notice that the city centre was remade and enlarged. The new road will take you past the great Upper Klamath Lake then and through the deep woods of Fremont-Winema National Forest farther to Medford, Nevada.

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Last but not least, there's CA-299 offering the option of driving from Redding directly to Canby, Oregon, adding also a little town of Burney along the road. It's a pretty long drive, which has it all - farmlands, meander climbs, junctions, landmarks, mountains canyons, gorges... you name it!

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In addition to the new roads, there are various changes and additions. With CA-299, Redding received another city part around the junction of Interstate 5 and CA-299, a new garage and a truck dealer. Farmington (New Mexico) got also a new garage, while Yuma has a new garage, a truck dealer and a brand new truck stop.

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And there's one more considerable improvement - we keep working hard on road signs rework to make it more realistic. If you like to navigate the world "the old way" - turn off the GPS and just watch the signs along the road closely - you should have a much easier time in more regions. The sign system in Arizona, along with several truck stops and the US-95 in California, got a complete overhaul - so the old-school trucking should feel way more natural from now on.

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Finally, let's look at the old continent! New additions here are part of our continuous effort to improve the vast road network Europe has already. Let us mention here two new rural roads in France - one for the Viva la France! map expansion, and one for the base game. The first one is connecting highways A10 and A6 and you can find a beautiful city of Montargis near-by, while the second road is connecting A6 with road N44. Since the rural roads in France are very popular, we hope you'll like these too.

Not enough you say? Absolutely right! Revelations are far from over, as some region(s) aren't unveiled at all yet! Remember to check our blog and social media, as more info is coming soon.

Source: https://blog.scssoft.com/2019/04/new-road-connection.html
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Re: American Truck Simulator

Postby CDMC » 15 Apr 2019, 15:41

i like that they reworked the road sings. driving without a GPS is quite fun, unless you cant see the stupid turn that you missed 100 miles back LOL. updated signs looks great
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Re: American Truck Simulator

Postby Maxidyne » 15 Apr 2019, 15:52

Like the old days with 18 WoS. Navigating with the old road map! The new signs with exit numbers look good indeed.
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Pig Pen: boy, these lonely long highways sure grind the souls of us cowboys. It ain't a hit when Nate Dogg ain't on it!

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Re: American Truck Simulator

Postby Kjetil-Hestvik » 17 Apr 2019, 13:50

I remember doing that in German Truck simulator, would be cool to cross the us that way :D

Also, i hope both things he says here is true

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Re: American Truck Simulator

Postby CDMC » 17 Apr 2019, 13:53

hurry the hell up :D

im still sceptical about their "big guns" tho
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Re: American Truck Simulator

Postby Maxidyne » 17 Apr 2019, 13:58

Maybe the International LoneStar?

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Pig Pen: boy, these lonely long highways sure grind the souls of us cowboys. It ain't a hit when Nate Dogg ain't on it!

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Re: American Truck Simulator

Postby CDMC » 17 Apr 2019, 16:49

they said big guns are in 1.35 ETS2. not sure about ATS 1.35, maybe
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Re: American Truck Simulator

Postby Kjetil-Hestvik » 25 Apr 2019, 19:01

Kenworth Renton Assembly Plant

Washington state is home to hundreds of large and well-known industries, amongst which one stands out due to its connection to our game - Kenworth's Truck Plant located in the city of Renton, WA. They have been making trucks in the factory since 1993. With numerous new vehicles rolling off the assembly line each day, it adds a whole new level of immersion to include such an iconic truck-manufacturing facility into our upcoming map expansion for American Truck Simulator.

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With courtesy of Kenworth and thanks to their cooperation, we were able to replicate the important parts of the assembly plant. From the goods-receiving section, through to the storage and production halls, and finally to the administrative area - they all come together to form one of the largest depots in both of our truck sims, enhanced with every little detail to be as accurate as possible!

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We can't wait for you to visit this area and tell us your thoughts. We're excited to have you experience both the truck plant itself and also the new cargo you'll find here (aside from the more regular loads) - a Saddle-mounted truck transport, also known as a Piggyback transport. But for now, here's a fresh batch of pictures - looks great, doesn't it?

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Source: https://blog.scssoft.com/2019/04/washington-kenworth-factory.html
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Re: American Truck Simulator

Postby CDMC » 25 Apr 2019, 19:56

this is the first time ever i see disassembled trucks in SCS games. Good job KT and SCS
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